Let the word go out ... I am willing to pay someone to do the terrains. Yes, pay, in cash (well, most likely a money order) to convert the terrains I build in L3DT, into usable terrains in NWN2.
On the progress side: the building positioning and port of Glastenbury Tor has been completed. The interiors are all done for the cities, and the walkmeshes are set. Next is Parisii, and then Singinum. Once the city Structures are in place, the environment will be set up and then the NPC's. I will build the surrounding terrains before adding any quests of course, as many of the terrains will influence what quests go where.
On the aspect of Quests, I have outlines 24 quests and quest-related events in each city! That will be almost 100 quests types and half of those are 'progressive" quests. What I mean is that let's say you take on a Delivery Quest at level 1. After completing it, the NPC will suggest you come back later to do more deliveries. If you accept, he gives you a memo reminder and when you reach lvl 4 and speak to him again, he gives you a different, more difficult delivery quest. This progresses through several stages, usually a minimum of 4 quests from that Quest Type. Now, here is the catch, all of these are level capped: characters of level 1-4 will receive a different quest from the same NPC than those of level 5-8. This will mean that no matter what your level you are, you will always be able to go to a starter city and take on a quest.
Now, this is only factored for the 4 initial cities... there are a total of 15 cities which means there will be 11 cities to discover in various territories, all with their own sets of quests. However, the level and progression of those quests will be significantly more narrow. I am thinking of 3-5 quests in each city, which is still an additional 45-75 quests! Meaning, not including the storyplot nodes and the 'paths', players will have 150-200 quests to do in Europa overall! I think this will keep many people VERY busy.
...nuff said?
Erik.
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