October is here, and ALL the exterior terrains are added into Europa II. I will have all of the walkmesh done by the 25th, and hopefully we can do a server load test by November 1st !!!
I also added 3 secret exterior areas that will be for the 25-30 lvl areas and up... these will be part of either Epic quests, the Path-Quests or as part of the Story-Plot arcs. In any case, they are on the fringes of the known lands, usually remote (islands) or accessible only by caves/passages.
The 4 basic starter cities and their structures are up! There was an issue with the RWS haks, in that when added, they overwrote all the SoZ placeables! Not good, so, Europa II will have to do without them... and I have to admit, the results are actually pretty respectable, new towers, made of composite structures/building will be places in the major cities of Glastenbury Tor & New Byzantium.
All that is left before the server test is to add in the transitions for quadrants 4 & 5, a few bridges or rowboats travel to permit access and some basic textures for all those zones. Then we can test...and I REALLY can't wait to know your opinions!!!
Erik.
Good news continues! I finished all the walkmesh for the exterior terrains and am now in the process of texturing the landscape!
ReplyDeleteErik.